Threshold Games has announced the closure of a studio that had been fervently working on its debut game. Despite the dedication and hard work of the talented team, unforeseen circumstances have led to this unfortunate decision, resulting in the disbandment of the studio and the release of our entire staff.

Threshold Games had a vision — an aspiration to create immersive and captivating gaming experiences that would resonate with players worldwide. The team poured their hearts and souls into every aspect of our project, striving tirelessly to bring our vision to life.

Below, we highlight the incredible individuals who made up the core of Threshold Games:

  • Jes Negrón – Creative Director
  • Astra Ebonwing – Lead Producer
  • Natasha Kumar – Senior Gameplay Engineer
  • Igsia Dejesus – Operations Manager
  • Oak Thielbar – Lead Engineer
  • Colin Cummings – Communications Director
  • Stephanie Paul – Art Director
  • Nate Davis – UI & UX Designer
  • Emilia Storrs – Tools Programmer
  • Bill Brown – Environment Artist & Junior Engineer

Farewell, Threshold Games. May our paths cross again in the boundless realm of creativity and innovation.

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