“What makes a video game’s virtual world believable to players?” Eric Simon, World Logic Designer at Ubisoft Paris

28.10.2023

What makes a video game’s virtual world believable to players? What aspects of the setting, population and mythology are most essential to achieving that goal?...

28.10.2023

We are rebranding HGC!

19.07.2023

The esteemed Hyper Games Conference (HGC) has been a prominent gathering for years, fostering collaboration and ideation among gaming visionaries. Today, we witness...

19.07.2023

China might produce the next killer Web3 game — Blizzard vet’s thoughts

30.09.2022

Veterans from the gaming industry, who dived into Web3, overwhelmingly agree blockchain games should be fun to play and offer a sustainable financial model. When...

30.09.2022

Monetization of mobile games

22.09.2022

Mike Gadd, chief operating officer at Kindred For Business, shared his opinion for the Pocketgamer, how mobile extensions increase revenue while reducing consumer...

22.09.2022

What’s going on with the Idle Arcade genre?

Today, some companies are already abandoning Idle Arcade prototypes. In recent weeks, studios have been concerned as the profitability of such games has been...

20.09.2022

89% of publishers monetize apps with in-game advertising

09.09.2022

Anna Badalamenti, senior development manager at Liftoff, talked about best practices for monetizing apps with in-game advertising and approaches to integration...

09.09.2022

The hyper-casual publisher’s guide to collaboration

Competition in the mobile game market is growing every day, and it’s harder for hyper-casual developers to stand out from the crowd and monetize their games....

05.09.2022

Sitting in mountains, I got into the gaming industry – interview with the CEO of Kalyna Games

01.09.2022

Elena Kalynychenko is CEO at Kalyna Games. Since the studio is relatively small, Elena also serves as Product and Project Manager. Her non-work-related hobbies...

01.09.2022

Super addictive games for casual players – interview with Tiny Kraken Games Founder

19.08.2022

We interviewed Ayaz Malik, Founder and CEO of Tiny Kraken Games, an award-winning game development studio based in Lahore, Pakistan. Ayaz has been in the digital...

19.08.2022

Games are our passion – interview with Izyplay founder

09.08.2022

We interviewed Everton Vieira, co-founder and CEO of Izyplay. The company has been on the market for 12 years and has achieved a lot during this time. In this...

09.08.2022

“3 million players worldwide with 0 budget for marketing”. Interview with Bakir Omarov & Mia Omarova at Cool Bears

26.07.2022

We continue our series of interviews with developers and game industry experts. Bakir and Mia are co-founders of the Cool Bears Game Studio from Baku, Azerbaijan....

26.07.2022

“We believe only in Victory!”. Interview with Semen Meleshko at DEFU Games

18.07.2022

We continue our series of interviews with developers and game industry experts. Today we have an interview with DEFU Games Co-Founder & CEO Semen Meleshko....

18.07.2022

“Work hard, play hard”. Interview with Eldar Satymov, Co-founder at On Off Games

29.06.2022

We continue our series of interviews with developers and game industry experts. We managed to talk with Eldar Satymov, Co-founder at On Off Games. Firstly, tell...

29.06.2022

Pay Per Prototype as insurance for developers

18.05.2022

Yuliia Zolotarenko, CEO of HitBerry Games, shared with us her thoughts on the current realities of the game industry, the Pay Per Prototype system, and is revenue...

18.05.2022

“Dream big but start small” Interview with Türker Karahan from UDO Games

31.01.2022

We continue our series of interviews with developers and game industry experts. We were able to talk with Türker Karahan, CEO at UDO Games. He shared...

31.01.2022

“Better to start today than tomorrow” Interview with Riley Andersen from Umami Games

27.01.2022

We continue our series of interviews with developers and game industry experts. We were able to talk to amazing Riley Andersen, CEO at Umami Games....

27.01.2022

“Making games should be your passion” Interview with Abhishek Malpani

17.01.2022

We continue our series of interviews with developers and game industry experts. We were able to talk to Abhishek Malpani, CEO at Funcell Games. He shared some...

17.01.2022

“You can start by making any games” Interview with Anil Yanik

12.01.2022

A second interview with developers and game industry experts. You can read the first one here. This time, we spoke to Anil Yanik (Anıl Yanık), game designer...

12.01.2022

“The creation of HitBerry Games is a deliberate choice”. Interview with Yuliia Zolotarenko

01.01.2022

Here we are in 2022 – the games industry is still reeling from the holidays in January, so the new year is off to a prolonged start. HC.games is kicking off...

01.01.2022