China might produce the next killer Web3 game — Blizzard vet’s thoughts
Veterans from the gaming industry, who dived into Web3, overwhelmingly agree blockchain games should be fun to play and offer a sustainable financial model. When...
What’s going on with the Idle Arcade genre?
Today, some companies are already abandoning Idle Arcade prototypes. In recent weeks, studios have been concerned as the profitability of such games has been...
89% of publishers monetize apps with in-game advertising
Anna Badalamenti, senior development manager at Liftoff, talked about best practices for monetizing apps with in-game advertising and approaches to integration...
The hyper-casual publisher’s guide to collaboration
Competition in the mobile game market is growing every day, and it’s harder for hyper-casual developers to stand out from the crowd and monetize their games....
Sitting in mountains, I got into the gaming industry – interview with the CEO of Kalyna Games
Elena Kalynychenko is CEO at Kalyna Games. Since the studio is relatively small, Elena also serves as Product and Project Manager. Her non-work-related hobbies...
Super addictive games for casual players – interview with Tiny Kraken Games Founder
We interviewed Ayaz Malik, Founder and CEO of Tiny Kraken Games, an award-winning game development studio based in Lahore, Pakistan. Ayaz has been in the digital...
Games are our passion – interview with Izyplay founder
We interviewed Everton Vieira, co-founder and CEO of Izyplay. The company has been on the market for 12 years and has achieved a lot during this time. In this...
“We believe only in Victory!”. Interview with Semen Meleshko at DEFU Games
We continue our series of interviews with developers and game industry experts. Today we have an interview with DEFU Games Co-Founder & CEO Semen Meleshko....
“Work hard, play hard”. Interview with Eldar Satymov, Co-founder at On Off Games
We continue our series of interviews with developers and game industry experts. We managed to talk with Eldar Satymov, Co-founder at On Off Games. Firstly, tell...
Pay Per Prototype as insurance for developers
Yuliia Zolotarenko, CEO of HitBerry Games, shared with us her thoughts on the current realities of the game industry, the Pay Per Prototype system, and is revenue...
“Dream big but start small” Interview with Türker Karahan from UDO Games
We continue our series of interviews with developers and game industry experts. We were able to talk with Türker Karahan, CEO at UDO Games. He shared...
“Better to start today than tomorrow” Interview with Riley Andersen from Umami Games
We continue our series of interviews with developers and game industry experts. We were able to talk to amazing Riley Andersen, CEO at Umami Games....
“Making games should be your passion” Interview with Abhishek Malpani
We continue our series of interviews with developers and game industry experts. We were able to talk to Abhishek Malpani, CEO at Funcell Games. He shared some...
“You can start by making any games” Interview with Anil Yanik
A second interview with developers and game industry experts. You can read the first one here. This time, we spoke to Anil Yanik (Anıl Yanık), game designer...
“The creation of HitBerry Games is a deliberate choice”. Interview with Yuliia Zolotarenko
Here we are in 2022 – the games industry is still reeling from the holidays in January, so the new year is off to a prolonged start. HC.games is kicking off...