Launched in September 2020 on iOS, Android, consoles and PC, Genshin Impact has now seen an estimated $5 billion spent by players in the title, data.ai Intelligence reveals, further cementing it as one of the highest-earning games ever — mobile or otherwise.

  • The game took 40 months to complete since its release in September 2020. The previous record belonged to Clash of Clans (51 months).
  • It is important to note that the calculation does not consider Chinese Android stores, so the figure is even higher. Genshin Impact earned almost $1.5 billion on iOS alone in China – 30% of its revenue.
  • In Japan, Genshin Impact earned $1.06 billion (21% of all revenue); in the U.S., it earned $903 million (18%).
  • Only 13 games worldwide have crossed the $5 billion revenue mark. Before Genshin Impact, Gardenscapes received the Achievement Award; it took the game 91 months to do so.
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