Voodoo plans to release 4 games a year
Voodoo plans to release no more than 4 games a year, increasingly shifting its overall strategy towards a hybrid format. The company’s vice-president of...
Flappy Dunk generates 50 million downloads
Another great day for Voodoo, as their hyper-casual hit Flappy Dunk has passed the 50 million download mark. And that’s not all! A side note: Ball Blast...
Ball Blast by Voodoo has been downloaded 75 million times
Hyper-casual hit Ball Blast by Voodoo is celebrating its 5th anniversary. It’s currently one of the company’s most popular games, as the number of...
Voodoo games make $20-100 million a year
Voodoo reported that its portfolio now includes 10 successful projects, each steadily bringing $20-100 million annually. Among the mega-hits, the company attributed...
Homa, TapNation and Voodoo were selected for French Tech 120
Gaming giants Homa, TapNation and Voodoo were selected to participate in the French Tech 120 program, launched by the government to support domestic tech start-ups....
Voodoo launches its own cryptocurrency
Voodoo has announced plans to launch its own cryptocurrency It’s only a working title so far, but the cryptocurrency called “Voodoo coin” will...
Top Mobile Game Publishers of 2022
HC.Games in conjunction with Appmagic presents the top mobile game publishers of 2022! The mobile games industry is experiencing explosive growth, with billions...
Voodoo launches a publisher of casual and mid-core games
Pocketgamer reports that Voodoo, the world’s leading publisher of mobile games, has announced a new form of publishing. The company is launching the production...
Hybridization of the hyper-casual hit Mob Control
Youssef Gasmi, Voodoo’s communications manager, talked to Pocketgamer about the company’s new focus and how the developer took the successful hyper-casual...
Voodoo acquires Tarboosh Games
Game developer and publisher Voodoo announced the acquisition of Tarboosh Games. The studios had previously worked on joint projects, so the decision to acquire...
The Next Hype creates hyper-casual games with the support of Voodoo
The Next Hype is a three-person team that includes studio founder and director Aaron Morley, CTO Andrew Jarman and video producer Geddie I. Morley sees a future...
Primary and secondary design in hyper-casual games
Denis Prokudin, a Game Producer at hyper-casual publisher Ducky, talks about a two-step design process that provides visual clarity in the hyper-casual genre....
Embracer Group ranked as #1 publisher for downloads
Digital analytics platform Sensor Tower analyzed the market and identified the European leader of downloads on Google Play in the second quarter of 2022. It was...
How hyper-casual studios «fight» for players
The hyper-casual game genre is super competitive, so mobile games invent new ways to retain fickle and monetizable gamers. The Wall Street Journal shared an article...
Slap and Run: How to make challenging runners with high marketability
Slap and Run is the latest hit game by Billy, a solo dev based in Mongolia, otherwise known as Stone Axe Studio. In a recent Voodoo Live stream with Billy and...
Voodoo becomes the 3rd largest global company
Hyper-casual publisher Voodoo has celebrated reaching the six billion downland landmark, asserting the company as receiving the third-largest number of app downloads,...
Run of Life: creating viral games
Tarek Mongy, a solo developer from Cairo, and Jill Keshyap, publishing manager at Voodoo, gave tips on how to come up with viral and mass-market ideas for your...
Voodoo opens a hyper-casual game studio in Turkey
Voodoo is opening a hyper-casual game studio in Turkey. The studio will leverage Voodoo’s deep global expertise and support the development of a strong Turkish...
Voodoo Academy – a platform for hyper-casual game developers
New to the hyper-casual? Voodoo launched Voodoo Academy, designed to support and inspire all newcomers to the industry by providing all the knowledge, tools,...