The development of the hyper-casual game industry

In this article, based on their research, IronSource discusses the history of the hyper-casual game industry’s emergence, development, and continued existence....

Six ways to use colour in your creatives to lower CPI

16.11.2022

So here, Lolita Snopkova, Director of Creative Operations at Supersonic, who has helped grow games like Bridge Race and Tall Man Run to the top with her creative...

Win $200,000 by publishing a game with Supersonic

14.11.2022

Supersonic is partnering with Unity to host a contest with a grand prize of $200,000. Entries will be accepted from November 14 to December 14, 2022. Only games...

Hyper-casual games market review for October 2022

HC.Games, in conjunction with AppMagic, presents the Hyper-Casual Games Market Review for September 2022. This time, the total number of installations of games...

Color Match tops the charts with Supersonic

25.10.2022

On the Supersonic blog, Nebih Basaran, CEO and founder of Garawell, talked about working with the publisher: how the game took the top spot on iOS in the US and...