Sunday tips: how to make the game more attractive
Süleyman Süzen, a game artist at Sunday, shared some tips on the company’s blog to improve the game and make it more appealing to users. Side note: Azur...
Testing hyper-casual games with biometrics
The market for hyper-casual games is crowded. To avoid wasting time testing and understanding what gamers liked and didn’t, Sunday, along with technology...