What 2023 will be like for hyper-casual games
The year ahead promises to be a busy one in terms of game development, bringing a host of innovations, trends and new technologies to game design. To get your...
How to lower CPI after launch and improve profitability with creatives
Karen Levy-Atias, senior director, head of creative at Supersonic, talks about the methods used before a project is launched and what is forgotten afterwards....