Sensor Tower report on mobile app revenues in the first half of 2022
Sensor Tower reports that the top 1% of Android and iOS app publishers accounted for 91% of the total app revenue that the mobile industry generated in the first...
Uma Musume Pretty Derby burst onto the July charts according to SocialPeta
The SocialPeta platform studied the July mobile game market to determine the best metrics of the month. The Japanese and Korean versions of Uma Musume Pretty...
Pocket Champs has exceeded 5 million downloads
The casual game Pocket Champs from Madbox studio exceeded the 5 million downloads mark, and the team is not stopping there. The unique gaming experience gamers...
According to IronSource, Generation X makes more in-app purchases
IronSource has released two new reports on monetization and app search. In the monetization report, IronSource and Tapjoy found that Generation X makes in-app...
Apple ranks first in advertising
Apple is ahead of Google and Facebook in digital advertising after a change in the privacy policy, according to a report by Appsumer. The study is based on analysing...
The State of Survival by FunPlus crosses the 150 million download mark
The State of Survival, a free-to-play strategy game for iOS and Android, is celebrating its third anniversary. Publisher FunPlus International is celebrating...
How Stumble Guys reached 225 million downloads
Stumble Guys from Kitka Games Studios dominated the charts over the summer. But why did millions of players come to the game? Let’s find out together with...
Southeast Asia Market Analysis by Niko Partners and Gamescom Asia
A new report from Niko Partners and Gamescom Asia focuses on the Southeast Asian market. It is estimated that mobile and PC gaming revenue in Asia will reach...
Liftoff predicts growth in the casual games sector
New data from the Liftoff platform tells us about the casual sector of the market, which is predicted to grow. They particularly highlight the puzzle genre, which...
Snap will cut 20% of its staff and review cost-cutting
On Aug. 31, Snap Inc. said it would lay off 20% of its staff and close projects, including mobile games. The cuts will help the company save $500 million a year...
Hyper-casual games market review for August 2022
HC.Games and AppMagic present an overview of the hyper-causal games market for August 2022. This time three projects from Supersonic Studio and two from Crazy...
Top 10 hyper-casual games in Q2 2022
It’s time for a quarterly overview of the top 10 hyper-casual games market segment from AppMagic. Let’s see who got to the top! Firstly, let’s compare the...
BoomBit Group revenue for May 2022
In May 2022 BoomBit Group generated $6.4M revenue from games. Platform fees amounted to $0.48, and User Acquisition amounted to $4.05M. Revenues less UA and platform...
Apple Design Awards 2022 winners
Apple has named the winners of the Apple Design Awards. The annual awards celebrate 12 apps and games that are chosen from 36 finalists. The company has highlighted...
Investment boom in Turkish game development
In 2021, revenues from the gaming industry in Turkey crossed a significant milestone. According to Gaming in Turkey, Turkey’s share of the gaming industry...
Hyper-casual games now the most downloaded genre in the post-IDFA era
Pangle, the ad network of TikTok For Business and games industry research experts, Newzoo, have released a new report looking into the latest facts and figures...
Zynga announces 1st quarter 2022 financial results
Zynga Inc. released its financial results for the first quarter ended March 31, 2022. We started off 2022 with a strong quarterly performance, achieving our highest...