Thief Puzzle reaches 100 million downloads
Thief Puzzle by TapNation was released on January 21, 2021. Today, the game celebrates reaching 100 million downloads and entering the top 10 apps in 7 countries....
The future of the hyper-casual games market
The mobile games industry boomed during the pandemic: downloads increased, as did revenues, but in 2022 the numbers are down. Ivan Fedyanin, the co-founder of...
The Next Hype creates hyper-casual games with the support of Voodoo
The Next Hype is a three-person team that includes studio founder and director Aaron Morley, CTO Andrew Jarman and video producer Geddie I. Morley sees a future...
Like a pizza – 15 million downloads within 2 months!
It has been only two months since MondayOFF published the idle arcade game «Like a pizza». Since then, the game has been downloaded over 15 million times on...
SensorTower’s Hyper-Casual and Arcade Idle Genres Comparison Report
Homa Games and the SensorTower platform have analyzed the current situation in the mobile market of hyper casual and arcade idle games. In this piece, HC.Games’...
Monster Squad Rush reaches 10 million installations
Two months have passed since the launch of Monster Squad Rush by TapNation. During this period, the game reached the 10 million download mark. The publisher announced...
Hyper Games Meet-up Turkey, Ankara (September 17)
The Turkish game market is actively growing in terms of game development and investment attractiveness. The number of events dedicated to the mobile games market...
Noor Games collaborates with Supersonic
With its hit game Lumbercraft, which took first place on iOS and Android, Noor Games has established itself as a leading hyper-casual game development studio....
Tippy Toe has surpassed 15 million downloads
The game Tippy Toe from publisher TapNation has broken a new barrier. Exciting gameplay, cosmetic elements, and ASMR sounds have appealed to 15 million players....
Scopely acquires Stumble Guys from Kitka Games
Scopely announced the acquisition of Stumble Guys from Finnish developer Kitka Games. This acquisition adds to Scopely’s growing portfolio of games and...
Six steps that will turn hyper-casual games into a hybrid casual hit
As hyper-casual games face increasing competition, developers are looking to add more features to increase retention. An article from GameAnalytics, the original...
Azur Games acquires the developer of the Mushroom Wars series
Azur Games has acquired an 81% stake in Mushroom Wars from publisher Zillion Whales. Despite the acquisition of the development team and the intellectual property...
How Stumble Guys reached 225 million downloads
Stumble Guys from Kitka Games Studios dominated the charts over the summer. But why did millions of players come to the game? Let’s find out together with...
The hyper-casual publisher’s guide to collaboration
Competition in the mobile game market is growing every day, and it’s harder for hyper-casual developers to stand out from the crowd and monetize their games....
Liftoff predicts growth in the casual games sector
New data from the Liftoff platform tells us about the casual sector of the market, which is predicted to grow. They particularly highlight the puzzle genre, which...
Hyper-casual games market review for August 2022
HC.Games and AppMagic present an overview of the hyper-causal games market for August 2022. This time three projects from Supersonic Studio and two from Crazy...
55% Revshare in the New Hyper-Casual Developer Challenge by CrazyLabs
Studios can test as many games as they like, pass the benchmarkand win again and again with different games. August 4, 2022: Hyper-casual mobile game developers...
The road to hyper-success – the evolving publisher approach by CrazyLabs
The hyper-casual mobile game market is growing every year and becoming more and more competitive. How to stay ahead and become successful in this situation? Get...