How Dessert DIY Reached 50 Million Installs Within Just A Few Months

28.11.2022

Dessert DIY is Weloadin Studio’s second hit game to be published with CrazyLabs within two years. Below, is an inside look into the key insights that made this...

28.11.2022

From Ideation to Hit Game — How CrazyLabs Ideated & Scaled Makeup Kit Color Mixing to the Top Charts

15.11.2022

Makeup Kit Color Mixing is the second hit game that solo-game developer Alex Petrus, CEO of Fontes Sp. z o.o., published with CrazyLabs. What makes this game...

15.11.2022

How You Can Benefit From Working With CrazyLabs

01.11.2022

CrazyLabs is a top 5 mobile games developer and publisher with over 5 billion downloads to date and over 250 million monthly active players in both hyper-casual...

01.11.2022

DIY Makeup reached 85 million installations

28.10.2022

DIY Makeup by CrazyLabs was released on February 26, 2021. Today, the game passed the milestone of 85 million installations. The company announced this on its...

28.10.2022

How «The President» broke the charts and reached #1 in the US on both IOS & GP

21.10.2022

The President by Mekan Games came out of CrazyHubs, CrazyLabs’ gaming accelerator program, and is the first hyper-casual hit to come out of Africa. This is...

21.10.2022

Phone Case DIY reaches 200 million installations

18.10.2022

Phone Case DIY by CrazyLabs was released in the fall of 2020. Today, the game has passed the 200 million installations milestone. The company announced this on...

18.10.2022

Hyper-casual games market review for September 2022

HC.Games, in conjunction with AppMagic, presents an overview of the hyper-casual games market for September 2022. This time the following companies were included...

30.09.2022

Advertising spend on hyper-casual games on Android rose to 57%

The latest Hyper-Casual Benchmark Report for Q3 2022 from Tenjin shows that Android’s share of ad spending is up seven percentage points over Q1. iOS ad...

30.09.2022

Hyper-Casual Weekly №4

HC.Games, together with Storeglide continue the Hyper-Casual Weekly digest. Let’s look at the most exciting projects of the past week. Side note: Hyper-Casual...

30.09.2022

Rock Crawling reaches 10 million downloads

Rock Crawling by TapNation was released on January 22, 2021. In that time, the game reached 10 million installs and ranked 70th in India’s Google Play in...

28.09.2022

Supersonic Superstars 4.0

The biggest hyper-casual Supersonic Superstars 4.0 contest from publisher Supersonic returns with a grand prize of $2 million, a $100,000 bonus for publishing...

27.09.2022

Why are more studios choosing to develop hyper-casual games

27.09.2022

Today more and more companies are betting on hyper-casual game development. Thanks to the accessibility and intuitive UX of game engines like Unity and Unreal,...

27.09.2022

Car Cops reaches the fourth place on Android with Supersonic

To publish Car Cops’ debut game, Ice Cube Studio turned to Supersonic. Together, the companies made improvements, increased profitability and pushed Car...

26.09.2022

Gun Head Run celebrates 5 million installations

MondayOFF’s Gun Head Run game has passed the 5 million install mark. The company achieved this result just three weeks after the game’s launch. The...

26.09.2022

TapNation tips: How to get a game to the top of the charts

The hyper-casual market in 2022 has become competitive and challenging. Games in the genre come and go but don’t linger on the top charts like they used...

23.09.2022

How to make hyper-casual games an advertising environment for a brand

Over the past few years, hyper-casual games have caught the attention of well-known brands and marketers looking to expand their audience reach. Meagan Martino,...

23.09.2022

Results of Hyper Games Meet-up Turkey

Hyper Games Meet-up Turkey was held on September 17 in Ankara. It brought international representatives of large companies and the Turkish gaming industry to...

22.09.2022

Voodoo acquires Tarboosh Games

21.09.2022

Game developer and publisher Voodoo announced the acquisition of Tarboosh Games. The studios had previously worked on joint projects, so the decision to acquire...

21.09.2022

What’s going on with the Idle Arcade genre?

Today, some companies are already abandoning Idle Arcade prototypes. In recent weeks, studios have been concerned as the profitability of such games has been...

20.09.2022

Azur Games sells Russian and Belarusian assets

20.09.2022

Azur Games has sold stakes in the Russian and Belarusian studios of mobile games to focus on other markets. The company’s management made this decision...

20.09.2022