TapNation’s Tippy Toe reaches 20 million downloads

TapNation’s Tippy Toe has reached the remarkable milestone of 20 million downloads. The game features a unique concept in which players must run and step...

10.04.2023

DIY Paper Doll, The New Hit Game That Came Out Of The CrazyHubs in Turkey 

The newly released DIY Paper Doll game was born in CrazyHubs Turkey during the 2022 summer cycle – in fact, the game founders met at the Hub and launched...

04.04.2023

CrazyLabs’ Publishing For All Program Guarantees That You Make Money, Even if Your Game Didn’t Make It to The Top Charts

Too many times developers find themselves with a game that’s good – but with a lower potential of becoming a hit. While a $20,000 or even $5,000 monthly profit...

28.03.2023

Sling Plane 3D crossed the 20 million player mark

The developers of the company Panteon shared this info on the LinkedIn page. With its simple but addictive gameplay, exciting graphics, and fun challenges, Sling...

27.03.2023

CrazyLabs Passes 6 Billion Downloads

CrazyLabs is proud to share that the company has just passed the 6.02 billion downloads mark. This is a monumental achievement as it places CrazyLabs as one of...

21.03.2023

The number of hyper-casual game installations in India has increased by 32%

Appsflyer’s 2022 report indicates that the number of hyper-casual game installations in the Indian market grew by 32% compared to the same period in 2021....

17.03.2023

Supersonic hits 3.4 billion downloads

Hyper-casual games publisher Supersonic hits 3.4 billion downloads mark for all of its games in just three years. In total, there are around 74 games, 41 of which...

16.03.2023

Crucial Hyper-Casual Prototyping Tips According to CrazyLabs’ Head of Publishing

Prototyping is a game’s foundation. It’s particularly critical in the development stage as it is how to validate your game’s potential before testing marketability....

15.03.2023

Marketing trends for hyper-casual games

The coming year promises many different surprises on the road to mobile gaming. However, there are trade-offs to be made on the road to success. Regina Lurye,...

08.03.2023

How hyper-casual games became the backbone of the market

Hyper-casual games have topped the download charts for the past few years, literally being the most popular genre on mobile platforms. In 2022, they accounted...

07.03.2023

Kwalee introduces AI technology into game development

UK-based game studio Kwalee introduces AI technology to improve mobile game creation technology. A new programme called Kwalee Artificial Intelligence will allow...

27.02.2023

Homa, TapNation and Voodoo were selected for French Tech 120

Gaming giants Homa, TapNation and Voodoo were selected to participate in the French Tech 120 program, launched by the government to support domestic tech start-ups....

24.02.2023

FreePlay hits 1 billion downloads

Hyper-casual games developer and publisher FreePlay hits one billion downloads mark, getting almost half that number for 2022. A side note: Unico Studio reaches...

21.02.2023

SayGames is focusing on hybrid-casual games

Cypriot publisher SayGames is focusing on hybrid-casual games with deeper gameplay and live-action, while continuing to operate hyper-casual games. This was stated...

21.02.2023

SayGames publisher reaches 4 billion downloads

SayGames publisher has reached 4 billion downloads: their games were downloaded more than a billion times last year alone, and revenue was up 350% from 2021 to...

09.02.2023

Your Cheat Sheet for Successful Creatives By Sub-genre Games

As hyper-casual games are built to target a mass audience, our creatives must be super easy to understand. When starting the very first stages of your creatives...

07.02.2023

Is the era of hyper-casual games coming to the end?

The era of hyper-casual games began not so long ago, but in recent years it has been rapidly gaining momentum, with most representatives and companies rising...

02.02.2023

Kwalee games have been installed more than 1 billion times

Yesterday, January 30th, was a very special day for the developers from Kwalee, as their games managed to break the 1 billion download mark! As a reminder, they...

31.01.2023

Get 55% Rev-Share in the Crazy Trends Challenge by CrazyLabs

January 30th, 2023: Hyper-casual mobile game developers can get 55% Rev-Share and win additional cash prizes in the new CrazyLabs Challenge. Test your battle...

30.01.2023

TapNation targets record year as it hits 800 million downloads

The French gaming company, TapNation has broken through the 800m downloads mark for its portfolio of mobile games – propelling it into the Top 20 Publishers...

19.01.2023