Quiet’s acquisition of Magic Finder 3D and Super Sucker 3D marks a milestone in the gaming industry
Quiet, a prominent player in the gaming industry, revealed its recent acquisition of two highly acclaimed games, Magic Finder 3D and Super Sucker 3D. The games...
AMAZE! hits 100 million downloads
AMAZE!, published by CrazyLabs, hits 100 million downloads mark since release in 2019. Another win for the company! A side note: Ammo Fever reaches 5 million...
Ammo Fever reaches 5 million downloads
Homa has once again reached new heights. This time its game Ammo Fever reaches the 5 million download mark! A side note: What are mini games: an analysis by Kwalee...
Spinner Merge hit 10 million downloads
Spinner Merge hit 10 million downloads in just over 1 year, according to game developer YoBro Studios. Most of the downloads came from Asian countries: India...
Transformation of mobile hyper-casual games into a hybrid-casual
The transformation of mobile hyper-casual games into a hybrid-casual genre is already much debated, even though some developers are already actively testing the...
Craft & Merge reaches 2 million downloads
Craft & Merge, developed by Furtle Game and published with the support of TapNation, has reached two million downloads. A side note: Unlock the Insights of...
AI Games FZ has acquired hyper-casual portfolio of Good Job Games
AI Games FZ has acquired hyper-casual games from Good Job Games, a Turkish mobile game developer. The deal is still under investigation by the competition watchdog...
Watch Your Games Soar on Nintendo Switch, Xbox, and Playstation Consoles
CrazyLabs is the only established game publisher to offer its partner studios a truly once-in-a-lifetime opportunity – not just to publish their game on...
4 games by Homa still dominates in US’s top 100 mobile games
Homa still dominates the global mobile games market. The top 100 most popular games in the US still include four games from the publisher. A side note: Hybridcasual...
How to create a successful hyper-casual prototype
The creation process is an important initial step in creating a game. It doesn’t matter what kind of game you create or plan to create – what matters...
Voodoo plans to release 4 games a year
Voodoo plans to release no more than 4 games a year, increasingly shifting its overall strategy towards a hybrid format. The company’s vice-president of...
Hyper-casual games in 2023: Azur Games’ analysis
Hyper-casual games were the most popular genre available on mobile platforms last year. However, things have changed over time, competition has grown, the advertising...
Weapon Craft Run reached #1 on Racing Top Charts
In a thrilling turn of events, Weapon Craft Run, the latest racing sensation developed by Aden Games and published by Rollic, has taken the gaming world by storm....
Flappy Dunk generates 50 million downloads
Another great day for Voodoo, as their hyper-casual hit Flappy Dunk has passed the 50 million download mark. And that’s not all! A side note: Ball Blast...
Ball Blast by Voodoo has been downloaded 75 million times
Hyper-casual hit Ball Blast by Voodoo is celebrating its 5th anniversary. It’s currently one of the company’s most popular games, as the number of...
Guide to Hyper-Casual and Hybrid-Casual Gaming KPIs: How to Measure Your Game’s Success
Hyper-casual and hybrid-casual games require different KPIs that need to be measured at the various phases of the game development process in order for you to...
The Ultimate Guide for Hyper-Casual Game Mechanics in 2023
The winning formula behind a successful hyper-casual and hybrid game is easy-to-understand, short, and simple game mechanics. Mechanics are the foundation of...
6 Secrets to Maximize Your Hyper-Casual Game Revenue
The hyper-casual and hybrid casual games are constantly evolving at a dizzying pace, and to succeed in this current market developers need to up their game. In...
Meet with ZPLAY and take your game to the next level!
ZPLAY is a globally active mobile technology company offering game publishing, ad monetization, and mobile marketing. As a leading global mobile publisher for...
How to Choose the Right Hyper-Casual Mobile Game Publisher
Choosing the right hybrid or hyper-casual mobile game publisher can either make or break your game. This is why choosing the right publisher is one of the most...