MondayOFF Party Summer Splash is already on the swing

30.06.2022

MondayOFF announces its first hyper-casual game competition. Guys are collaborating with lots of studios based on Flexible KPIs. Now it’s your turn to publish...

Top 10 hyper-casual games in Q1 2022

08.04.2022

The first quarter of 2022 is over, and as is AppMagic’s tradition, they reported on changes in the most dynamic segment of mobile gaming: hyper-casual....

How hyper-casual games have benefited the gaming industry

07.04.2022

This article is not going to be an article on how the hyper-casual market peaked. The article is not about how overcrowded the hyper-casual game market is and...

CrazyLabs to infuse $1 million in Indian gaming industry

06.04.2022

Ahead of the next edition of its CrazyHubs accelerators programme, where developers are mentored and trained in the business of hyper-casual game development...

Tippy Toe: reach the top 2 months after launch

One of the most popular hyper-casual games in the US by the end of 2021, it accrued 15 million users in just three months and became one of the most financially...

Homa Games acquires RisingHigh Academy

03.04.2022

Homa Games has acquired RisingHigh Academy to provide innovative content and resources for mobile game developers.  After we raised 50M$ Series A in October...

ironSource Celebrates 2 billion downloads in 2 years

02.04.2022

ironSource, a leading business platform for the App Economy, celebrates two billion downloads in the two years since launching its Publishing Solution Supersonic...

TapNation celebrates 3 years of growth!

31.03.2022

TapNation, hyper and hybrid casual mobile gaming publisher is looking forward with new look and expansion planned for 2022 and beyond. Based in Paris and founded...

Kwalee’s Sunset Game Jam

30.03.2022

Kwalee has announced that they are hosting their first game jam of 2022. Titled “Sunset Game Jam”, the event began on the 14th of March and runs for almost...

How to run a marketability test for your game

Imagine knowing with more certainty if your game will scale. You’d be able to take the guesswork out of which of your games is worth publishing and only put...

5 reasons to create hyper-casual games

28.03.2022

Video games have become widely adopted and are now adored by players around the world every day. With this shift to more mainstream audiences and wider appeal,...

Race Master 3D reaches 100 million downloads

26.03.2022

The mobile racing arcade game Race Master 3D is a hyper-casual hit from the Czech company Beresnev Games. The studio shared the good news of crossing the threshold...

“Draw it” has surpassed 100 million downloads

24.03.2022

The quick-fire doodle-’em-up has long been the most downloaded game in Kwalee list, inching ever closer to the magic number, but to see it soar...

The global success of the DIY Keyboard

23.03.2022

DIY Keyboard by the China-based studio Yoyes was released in late November and has already crossed 20M downloads. It reached the top five in the games charts...

CRAZY HYPER CHALLENGE

Mobile game developers can get a 55% revenue share in a new challenge by GameRefinery and CrazyLabs launching today. All developers entering the challenge will...

Hyper-casual Arcade Idle

Rakib Jahan, a game developer at Lightneer, shared his thoughts on Arcade Idle, a popular sub-genre of hyper-casual games. He took his inspiration from Voodoo’s...

3 simple steps to killer game ideas!

22.02.2022

André Noller, game lead at Sunday, shared an article of 3 steps to generate good game ideas. Summary of the problems! Where to focus? Too many options can cause...

How will monetization models change in 2022?

Ahmet Genc, the business director at HyperBid, a mediation platform specifically developed by GameAnalytics, shared his predictions about changes in monetization...

Kwalee games reached more than 750 million downloads

20.02.2022

The last few months have been very busy for the company. With the acquisition of Tictales, they entered the casual game market. Kwalee proudly announced that...

Scaling ads with the «App Management API»

Scaling ads is about increasing the number of targeted actions while maintaining their value. Uri Danan, CrazyLabs Head of Product Management, leads the team...