Sensor Tower, an analytics platform, reports that the squad RPG RAID: Shadow Legends from Plarium Studios has surpassed the $1 billion mark in player spending on the App Store and Google Play and is the second highest-earning game in the world among Squad RPGs.

The game launched internationally in February 2019, and since then, RAID: Shadow Legends has been beating revenue figures among mobile RPGs. According to Sensor Tower Game Intelligence, RAID: Shadow Legends was the № 12 RPG in terms of revenue during the first half of 2022. The mark already exceeds $155 million.

Plarium’s product is second only to Uma Musume Pretty Derby from Cygames Studios, which grossed $409.8 million in the team-based RPG sub-genres. Among games that use Gacha mechanics, RAID: Shadow Legends ranked 17th in global revenue.

Sensor Tower data

Market Analysis

The United States ranks first in revenue for RAID: Shadow Legends and brought in $595.5 million, representing 59.4% of total player spending. Germany is second with 5.8% revenue, and the United Kingdom is third with 4.5% revenue.

Google Play accounts for the lion’s share of revenue, with $594.6 million, or 59.3%of total player spending. The App Store accounts for $408.5 million, or 40.7%.

Regarding downloads, RAID: Shadow Legends reached the 62 million player mark. As with revenue, the U.S. also ranks first in downloads worldwide, with 15.3 million installations, or 24.7%.

Among marketplaces, Google Play leads in downloads with 45.5 million installations or 73.4%. The App Store accounted for 16.5 million downloads or 26.6%.

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