5 tips for a perfect icon

08.10.2021

1. Make it Scalable Icons are used in several formats and in multiple sizes. Your icon needs to hold up to the standard while remaining unique. Make sure your...

5 Tips for Succesful Onboarding

08.10.2021

1. Keep it Real Many games are a mobile version of real-life games people play (or played) without a mobile device (crazy, we know). Use the best reference as...

5 Tips For Great UA Video CTR

08.10.2021

1. Show Progression Players need to instantly realize how to progress in the game – and they need to see in their own eyes what’s in it for them. Make sure...

5 Tips for Lighting in Unity

08.10.2021

1. Minimum Build Size When creating lighting for hyper-casual mobile games, we want to keep the build size to a minimum. This is why it’s better to avoid using...

How ABC Runner topped the US Charts

Umami Games were looking for a partner who could give them financial and scaling support. They found it in JoyPac’s HyperFuel program. In just a few months,...

Ace Games raised its valuation to $25 million

08.10.2021

Hakan Baş, Co-Founder of Ace Games, and one of the game developers of Mix and Drink, Prison Life! and Serial Burglar has managed...

Coda gives prizes of up to $10,000 to viral game concept

08.10.2021

Mobile games publishing platform Coda gives up to 10 thousand dollars to viral game concepts with its latest event named Viral Concept Challenge....

CrazyLabs gives prizes with the Hyper Summer Challenge

08.10.2021

CrazyLabs promises great rewards to mobile game developers with a new competition called Hyper Summer Challenge, which is planned for the summer of...

5 Steps to Get Your Game Published

08.10.2021

Indie game developers are always looking for publishers, the same way publishers always look for indie game devs. It’s a symbiotic relationship. If you’re...

5 Tips for LiveOps Success

08.10.2021

And so, what is Live-Ops – these are regular and relevant in-game events, in simple terms. At a certain point in time, the game includes events that have...

5 Tips for Publishing top 1 Games

08.10.2021

1. Learn to Let Go In today’s market, most games don’t make it. When you’re invested in a game and if fails, it’s hard to let it go – but sometimes...

Growth FullStack is launched by Tenjin and GameAnalytics

08.10.2021

Tenjin is the leading mobile marketing analytics platform. In turn, GameAnalytics, the player analysis platform preferred by mobile game developers....

7 tips for creating a good game prototype

18.10.2021

If you have been in the game industry for a long time, or you are a successful developer of hyper-casual games, you will always meet the moment of creating a...

Kwalee game “Baked It” hits 50 million downloads

18.10.2021

Kwalee Company can be proud of its second game to break 50 million downloads! The first game from a company called “Draw It” received 95 million downloads....

Build a global gaming business with Payoneer

18.10.2021

Did you know, as per the 2021 Google for Games Global Insights Report, the global gaming market reached $162.32 billion in 2020? By 2026, that number is expected...

Top 10 leading mobile game publishers in the first half of 2021

What has 2021 brought to the titans of the mobile game development industry? Who won the fight, and who lost the ground? Let’s dive into the ranking of...

Storms launches mobile games studio and enters into a strategic partnership with Voodoo

19.10.2021

Storms is expanding into the hyper-casual mobile gaming arena with the launch of its game studio called Storms Studio and a strategic partnership with Voodoo....

5 trending hyper-casual mechanics taking over the top game charts

19.10.2021

Choosing the perfect mechanic for your hyper-casual game and executing it is key to creating emotion for players. It does this by mastering the input (the player’s...

What makes hyper-casual games so popular?

19.10.2021

With the rise in popularity of story-driven games, high-quality graphics and complex storylines have become a phenomenon of sorts – so why do some mobile...

Users spent $10 billion on mobile games in the first half of 2021

19.10.2021

Globally, users spent about $10 billion on mobile games in the first half of 2021. People still have an appetite for spending money, and the growth of the gaming...