X-Flow invests $6 million in Plummy Games

28.11.2022

Casual developer Plummy Games has received a $6 million investment from X-Flow Games. The studio uses the investment to solidify its position as a leader in the...

28.11.2022

How Dessert DIY Reached 50 Million Installs Within Just A Few Months

Dessert DIY is Weloadin Studio’s second hit game to be published with CrazyLabs within two years. Below, is an inside look into the key insights that made this...

28.11.2022

Fenix Games has raised $150 million

28.11.2022

Venturebeat reports that Fenix Games has raised $150 million. The funds will be used to develop blockchain-based games. Side note: Arcade2Earn raises $3.2 million...

28.11.2022

Data.ai report on the third quarter of 2022

24.10.2022

The Data.ai platform studied the mobile gaming market for the third quarter of 2022. During this period, gamers spent more than $1.54 billion on games each week...

24.10.2022

Sunday tips: how to make the game more attractive

Süleyman Süzen, a game artist at Sunday, shared some tips on the company’s blog to improve the game and make it more appealing to users. Side note: Azur...

24.10.2022

Azur Games tips for creating hyper-casual creatives

Kirill Lunkov, the marketing creative producer at Azur Games, explains in the company’s blog how to create successful hyper-casual game creativity and what...

24.10.2022

Stumble Guys earned $60 million

23.10.2022

Mobilegamer.biz reports that Stumble Guys, which Scopely owns, has set a new record with $60 million in total revenue from in-app purchases. The game also reached...

23.10.2022

ByteBrew has raised $4 million

22.10.2022

Venturebeat reports that mobile game analytics platform ByteBrew has raised $4 million in a seed round of funding. The company is using the funds to grow its...

22.10.2022

Arcade2Earn raises $3.2 million in investment

21.10.2022

Techstartups reports that gaming platform Arcade2Earn, built on the Solana blockchain, has raised $3.2 million in a seed round of funding led by Crypto.com Capital....

21.10.2022

How «The President» broke the charts and reached #1 in the US on both IOS & GP

The President by Mekan Games came out of CrazyHubs, CrazyLabs’ gaming accelerator program, and is the first hyper-casual hit to come out of Africa. This is...

21.10.2022

Fade Master 3D Barber Shop reaches the top 2 in the App Store

Fade Master 3D Barber Shop from publisher Deniz Colak celebrates reaching the second place at the top of the App Store. This was reported by the game’s...

20.10.2022

Hybridization of the hyper-casual hit Mob Control

Youssef Gasmi, Voodoo’s communications manager, talked to Pocketgamer about the company’s new focus and how the developer took the successful hyper-casual...

20.10.2022

Testing hyper-casual games with biometrics

The market for hyper-casual games is crowded. To avoid wasting time testing and understanding what gamers liked and didn’t, Sunday, along with technology...

20.10.2022

Hyper-Casual Weekly №5

HC.Games, together with Storeglide, continue the Hyper-Casual Weekly digest. Let’s look at the most exciting projects of the past week. Side note: Hyper-Casual...

19.10.2022

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Stardust raises $30 million

19.10.2022

Bloomberg reports that crypto-gaming startup Stardust has raised $30 million. The company’s developer platform helps users create blockchain-based games....

19.10.2022

Magic Games has raised $5 million in funding

VentureBeat reports that Magic Games has raised $5 million in funding in a seed round led by Makers Fund. Magic Games aims to create a casual hit game and sees...

19.10.2022

When to scale a hyper-casual studio?

18.10.2022

Jason Lovett, the founder of Vibe Games, talks on his personal LinkedIn blog about the experience of scaling a hyper-casual studio and the challenges you’ll...

18.10.2022

Phone Case DIY reaches 200 million installations

Phone Case DIY by CrazyLabs was released in the fall of 2020. Today, the game has passed the 200 million installations milestone. The company announced this on...

18.10.2022

Belka Games tips for attracting and retaining users

In the Applovin blog, Belka Games employees Pavel Sudakov, head of r’n’d department, and Evgeniy Gilmanov, head of the monetization department, shared...

18.10.2022

Playstudios acquires Brainium

17.10.2022

Playstudios announced on its official website the acquisition of mobile casual games developer Brainium. The deal amount is $70 million, which the company will...

17.10.2022