Hyper-Casual Weekly №8

HC.Games, together with Storeglide continue the Hyper-Casual Weekly digest. Let’s look at the most exciting projects of the past week. Side note:...

Hyper-Casual Weekly №7

HC.Games, together with Storeglide, continue the Hyper-Casual Weekly digest. Let’s look at the most exciting projects of the past week. Side note: Hyper-Casual...

Hyper-Casual Weekly №6

HC.Games, together with Storeglide, continue the Hyper-Casual Weekly digest. Let’s look at the most exciting projects of the past week. Side note: Hyper-Casual...

Hyper-Casual Weekly №5

HC.Games, together with Storeglide, continue the Hyper-Casual Weekly digest. Let’s look at the most exciting projects of the past week. Side note: Hyper-Casual...

Hyper-Casual Weekly №4

HC.Games, together with Storeglide continue the Hyper-Casual Weekly digest. Let’s look at the most exciting projects of the past week. Side note: Hyper-Casual...

Hyper-Casual Weekly #3

HC.Games, together with Storeglide, continue the Hyper-Casual Weekly digest. Let’s look at the most exciting projects of the past week. Lawn Line by Lucky...

Hyper-Casual Weekly #2

14.07.2022

HC.Games together with Storeglide continue the Hyper-Casual Weekly digest. Let’s take a look at the most interesting projects of the past week. Blast Master...

Hyper-Casual Weekly #1

13.02.2022

HC.Games together with Storeglide is starting a digest of hyper-casual novelties called Hyper-Casual Weekly. Let’s take a look at the most interesting projects...

The future of the hyper-casual games market

16.09.2022

The mobile games industry boomed during the pandemic: downloads increased, as did revenues, but in 2022 the numbers are down. Ivan Fedyanin, the co-founder of...

Six steps that will turn hyper-casual games into a hybrid casual hit

As hyper-casual games face increasing competition, developers are looking to add more features to increase retention. An article from GameAnalytics, the original...

The hyper-casual publisher’s guide to collaboration

Competition in the mobile game market is growing every day, and it’s harder for hyper-casual developers to stand out from the crowd and monetize their games....

The Top 100 hyper-casual games of 2021

06.01.2022

In 2021, RisingHigh Academy deconstructed and tested over 140 games within their Academy, focusing on game design, level design, user interface, and user experience....

The best iPhone game updates of the week

The Toucharcade editorial staff analyzed the past week and discussed the most exciting iPhone game updates. This weekly selection is a collection of unrelated...

83% of mobile games close within three years of release

22.11.2023

SuperScale has published the Good Games Don’t Die report, which Atomik Research commissioned. Analysts talked to 504 mobile games devs from the UK and US...

A Deep Dive Into CrazyLabs’ Transparency

The foundation of hyper-casual game development is game data, data, and more data. From testing your very first creatives, all the way to full launch, transparency...

Global mobile gaming market results for 2022

29.12.2022

It’s time to take stock of the global mobile gaming market results for 2022. The market has seen tremendous growth in the outgoing year, and HC.Games summarises...

The winners of HomaJam vol.5

Mobile game creation and publishing platform Homa Games announces the champions of HomaJam vol.5. The event took place in May 2022 with Google. Since its first...

Investment boom in Turkish game development

14.05.2022

In 2021, revenues from the gaming industry in Turkey crossed a significant milestone. According to Gaming in Turkey, Turkey’s share of the gaming industry...

Homa Games acquires RisingHigh Academy

03.04.2022

Homa Games has acquired RisingHigh Academy to provide innovative content and resources for mobile game developers.  After we raised 50M$ Series...

How ABC Runner topped the US Charts

08.10.2021

Umami Games were looking for a partner who could give them financial and scaling support. They found it in JoyPac’s HyperFuel program. In just a few months,...